small comment/cleanup
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+3
-3
@@ -2598,7 +2598,7 @@ void Player::UpdateJudgedRows()
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{
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{
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int iRow = iter.Row();
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int iRow = iter.Row();
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// if row is within a warp section, ignore it. -aj
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// If row is within a warp section, ignore it. -aj
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if( GAMESTATE->m_pCurSong->m_Timing.IsWarpAtRow(iRow) )
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if( GAMESTATE->m_pCurSong->m_Timing.IsWarpAtRow(iRow) )
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continue;
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continue;
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@@ -2933,7 +2933,7 @@ void Player::HandleTapRowScore( unsigned row )
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bNoCheating = false;
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bNoCheating = false;
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#endif
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#endif
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// more warp hackery. -aj
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// Warp hackery. -aj
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if( GAMESTATE->m_pCurSong->m_Timing.IsWarpAtRow( row ) )
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if( GAMESTATE->m_pCurSong->m_Timing.IsWarpAtRow( row ) )
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return;
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return;
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@@ -3037,7 +3037,7 @@ void Player::HandleHoldCheckpoint( int iRow, int iNumHoldsHeldThisRow, int iNumH
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bNoCheating = false;
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bNoCheating = false;
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#endif
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#endif
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// more warp hackery. -aj
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// More warp hackery. -aj
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if( GAMESTATE->m_pCurSong->m_Timing.IsWarpAtRow( iRow ) )
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if( GAMESTATE->m_pCurSong->m_Timing.IsWarpAtRow( iRow ) )
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return;
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return;
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