fix TitleMenu fades to demo after pressing Start
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@@ -303,7 +303,7 @@ void ScreenTitleMenu::Input( const DeviceInput& DeviceI, const InputEventType ty
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void ScreenTitleMenu::Update( float fDelta )
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void ScreenTitleMenu::Update( float fDelta )
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{
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{
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if(TimeToDemonstration.PeekDeltaTime() >= SECONDS_BEFORE_ATTRACT)
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if( !m_Menu.IsTransitioning() && TimeToDemonstration.PeekDeltaTime() >= SECONDS_BEFORE_ATTRACT)
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{
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{
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this->PostScreenMessage( SM_GoToAttractLoop, 0 );
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this->PostScreenMessage( SM_GoToAttractLoop, 0 );
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TimeToDemonstration.GetDeltaTime();
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TimeToDemonstration.GetDeltaTime();
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