call base Screen::HandleScreenMessage at the end, not the

beginning
This commit is contained in:
Glenn Maynard
2004-05-08 05:55:28 +00:00
parent a176ba50c7
commit 7be6cddfe2
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -287,8 +287,6 @@ void ScreenSelectCourse::Input( const DeviceInput& DeviceI, InputEventType type,
void ScreenSelectCourse::HandleScreenMessage( const ScreenMessage SM )
{
Screen::HandleScreenMessage( SM );
switch( SM )
{
case SM_AllowOptionsMenuRepeat:
@@ -323,6 +321,8 @@ void ScreenSelectCourse::HandleScreenMessage( const ScreenMessage SM )
AfterCourseChange();
break;
}
Screen::HandleScreenMessage( SM );
}
void ScreenSelectCourse::MenuStart( PlayerNumber pn )