remove old hack
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@@ -1701,21 +1701,6 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
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m_textDebug.SetDiffuse( RageColor(1,1,1,0) );
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}
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break;
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// testing:
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case SDLK_PAUSE:
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{
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if( GAMESTATE->m_PlayerOptions[PLAYER_1].m_fPerspectiveTilt == -1 ) // incoming
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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GAMESTATE->m_PlayerOptions[PLAYER_1].m_fPerspectiveTilt = 0;
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}
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else
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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GAMESTATE->m_PlayerOptions[PLAYER_1].m_fPerspectiveTilt = -1;
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}
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}
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break;
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}
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}
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