From 7bc684bc520e15e5701453dd1d2c1aca9f500a17 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sat, 2 Apr 2005 04:54:28 +0000 Subject: [PATCH] nerf expand a tiny bit to fix perf problems on systems that can't handle 0.5x --- stepmania/src/ArrowEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ArrowEffects.cpp b/stepmania/src/ArrowEffects.cpp index 3340a89611..a8bf834530 100644 --- a/stepmania/src/ArrowEffects.cpp +++ b/stepmania/src/ArrowEffects.cpp @@ -114,7 +114,7 @@ float ArrowEffects::GetYOffset( const PlayerState* pPlayerState, int iCol, float g_fExpandSeconds += timerExpand.GetDeltaTime(); else timerExpand.GetDeltaTime(); // throw away - float fExpandMultiplier = SCALE( RageFastCos(g_fExpandSeconds*3), -1, 1, 0.5f, 1.5f ); + float fExpandMultiplier = SCALE( RageFastCos(g_fExpandSeconds*3), -1, 1, 0.75f, 1.75f ); fScrollSpeed *= SCALE( fAccels[PlayerOptions::ACCEL_EXPAND], 0.f, 1.f, 1.f, fExpandMultiplier ); }