As far as I can tell, StyleI.player is always the

same as MenuI.player if the style is set.  Phase
it out.
This commit is contained in:
Glenn Maynard
2006-09-12 23:29:08 +00:00
parent 8a6f490c80
commit 7bab74efab
5 changed files with 11 additions and 11 deletions
+2 -2
View File
@@ -65,8 +65,8 @@ void ScreenGameplaySyncMachine::Input( const InputEventPlus &input )
_input.GameI.controller = GAME_CONTROLLER_1;
if( _input.MenuI.player != PLAYER_INVALID )
_input.MenuI.player = PLAYER_1;
if( _input.StyleI.player != PLAYER_INVALID )
_input.StyleI.player = PLAYER_1;
if( _input.MenuI.player != PLAYER_INVALID )
_input.MenuI.player = PLAYER_1;
ScreenGameplay::Input( _input );
}