don't read the metric before the Actor is given a name

This commit is contained in:
Chris Danford
2005-01-07 02:36:05 +00:00
parent de22848a45
commit 7b8138ebab
2 changed files with 2 additions and 5 deletions
+2 -4
View File
@@ -16,11 +16,11 @@
#define DESCRIPTION_MAX_WIDTH THEME->GetMetricF(m_sName,"DescriptionMaxWidth")
#define NUM_SHOWN_ITEMS THEME->GetMetricI(m_sName,"NumShownItems")
#define CAPITALIZE_DIFFICULTY_NAMES THEME->GetMetric( m_sName,"CapitalizeDifficultyNames" )
#define MOVE_COMMAND THEME->GetMetricA(m_sName,"MoveCommand")
#define MAX_METERS NUM_DIFFICULTIES + MAX_EDITS_PER_SONG
DifficultyList::DifficultyList() :
MOVE_COMMAND("","MoveCommand")
DifficultyList::DifficultyList()
{
m_bShown = true;
}
@@ -31,8 +31,6 @@ DifficultyList::~DifficultyList()
void DifficultyList::Load()
{
MOVE_COMMAND.ChangeGroup(m_sName);
m_Lines.resize( MAX_METERS );
m_CurSong = NULL;