Some Changes Ready For Ez2dancer Support
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@@ -18,6 +18,7 @@ AnnouncerManager* ANNOUNCER = NULL; // global object accessable from anywhere in
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const CString DEFAULT_ANNOUNCER_NAME = "default";
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const CString EZ2_ANNOUNCER_NAME = "ez2";
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const CString ANNOUNER_BASE_DIR = "Announcers\\";
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