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@@ -1324,8 +1324,6 @@ void ScreenOptions::ChangeValueInRow( PlayerNumber pn, int iDelta, bool Repeat )
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{
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{
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row.m_iChoiceWithFocus[pn] = iNewChoiceWithFocus;
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row.m_iChoiceWithFocus[pn] = iNewChoiceWithFocus;
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m_InputMode == INPUTMODE_SHARE_CURSOR);
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/* If this row is bOneChoiceForAllPlayers, then lock the cursors together
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/* If this row is bOneChoiceForAllPlayers, then lock the cursors together
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* for this row. Don't do this in NAV_FIRST_CHOICE_GOES_DOWN, since the
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* for this row. Don't do this in NAV_FIRST_CHOICE_GOES_DOWN, since the
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* current selection and the current focus are detached in that mode. */
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* current selection and the current focus are detached in that mode. */
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