Script cleanup, add aliases for SCREEN_* (_screen.w, etc, check alias.lua). [shakesoda]

This commit is contained in:
AJ Kelly
2010-06-07 23:24:19 -05:00
parent 6cf2eeba47
commit 7b3f8b2090
25 changed files with 787 additions and 686 deletions
+16 -10
View File
@@ -1,23 +1,29 @@
function Enum:Compare( e1, e2 )
local Reverse = self:Reverse();
local Value1 = Reverse[e1];
local Value2 = Reverse[e2];
local Reverse = self:Reverse()
local Value1 = Reverse[e1]
local Value2 = Reverse[e2]
assert( Value1, tostring(e1) .. " is not an enum of type " .. self:GetName() );
assert( Value2, tostring(e2) .. " is not an enum of type " .. self:GetName() );
assert( Value1, tostring(e1) .. " is not an enum of type " .. self:GetName() )
assert( Value2, tostring(e2) .. " is not an enum of type " .. self:GetName() )
-- Nil enums correspond to "invalid". These compare greater
-- than any valid enum value, to line up with the equivalent
-- C++ code.
if not e1 then Value1 = 99999999 end;
if not e2 then Value2 = 99999999 end;
return Value1 - Value2;
-- should this be changed to math.huge()? -shake
if not e1 then
Value1 = 99999999
end
if not e2 then
Value2 = 99999999
end
return Value1 - Value2
end
function ToEnumShortString( e )
local pos = string.find( e, '_' )
assert( pos, "'" .. e .. "' is not an enum value" );
return string.sub( e, pos+1 );
assert( pos, "'" .. e .. "' is not an enum value" )
return string.sub( e, pos+1 )
end
-- (c) 2006 Glenn Maynard