Add centering back into edit/practice mode playback.
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@@ -882,7 +882,11 @@ bool ScreenGameplay::Center1Player() const
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/* Perhaps this should be handled better by defining a new
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* StyleType for ONE_PLAYER_ONE_CREDIT_AND_ONE_COMPUTER,
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* but for now just ignore Center1Player when it's Battle or Rave
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* Mode. This doesn't begin to address two-player solo (6 arrows) */
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* Mode. This doesn't begin to address two-player solo (6 arrows)
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*
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* If this check is modified, also modify the center check in
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* ScreenEdit::Init().
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*/
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return g_bCenter1Player &&
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(bool)ALLOW_CENTER_1_PLAYER &&
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GAMESTATE->m_PlayMode != PLAY_MODE_BATTLE &&
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