diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 3b81d4a10d..558ed2b8fd 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -406,7 +406,7 @@ static Menu g_AreaMenu( static Menu g_StepsInformation( "ScreenMiniMenuStepsInformation", - MenuRow( ScreenEdit::difficulty, "Difficulty", true, EDIT_MODE_PRACTICE, 0, "BEGINNER","EASY","MEDIUM","HARD","CHALLENGE","EDIT" ), + MenuRow( ScreenEdit::difficulty, "Difficulty", true, EDIT_MODE_PRACTICE, 0, NULL ), MenuRow( ScreenEdit::meter, "Meter", true, EDIT_MODE_PRACTICE, 0, "1","2","3","4","5","6","7","8","9","10","11","12","13" ), MenuRow( ScreenEdit::description, "Description", true, EDIT_MODE_PRACTICE, 0, NULL ), MenuRow( ScreenEdit::predict_meter, "Predicted Meter", false, EDIT_MODE_PRACTICE, 0, NULL ), @@ -1771,10 +1771,13 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector &iAns Steps* pSteps = GAMESTATE->m_pCurSteps[PLAYER_1]; float fMusicSeconds = m_soundMusic.GetLengthSeconds(); + g_StepsInformation.rows[difficulty].choices.clear(); + FOREACH_Difficulty( dc ) + g_StepsInformation.rows[difficulty].choices.push_back( DifficultyToThemedString(pSteps->GetDifficulty()) ); g_StepsInformation.rows[difficulty].iDefaultChoice = pSteps->GetDifficulty(); - g_StepsInformation.rows[difficulty].bEnabled = EDIT_MODE == EDIT_MODE_FULL; - g_StepsInformation.rows[difficulty].bEnabled = EDIT_MODE <= EDIT_MODE_HOME; + g_StepsInformation.rows[difficulty].bEnabled = EDIT_MODE >= EDIT_MODE_FULL; g_StepsInformation.rows[meter].iDefaultChoice = clamp( pSteps->GetMeter()-1, 0, MAX_METER+1 ); + g_StepsInformation.rows[meter].bEnabled = EDIT_MODE >= EDIT_MODE_HOME; g_StepsInformation.rows[predict_meter].choices.resize(1);g_StepsInformation.rows[predict_meter].choices[0] = ssprintf("%.2f",pSteps->PredictMeter()); g_StepsInformation.rows[description].choices.resize(1); g_StepsInformation.rows[description].choices[0] = pSteps->GetDescription(); g_StepsInformation.rows[description].bEnabled = EDIT_MODE == EDIT_MODE_FULL; g_StepsInformation.rows[tap_notes].choices.resize(1); g_StepsInformation.rows[tap_notes].choices[0] = ssprintf("%d", m_NoteDataEdit.GetNumTapNotes());