diff --git a/src/ColumnCues.cpp b/src/ColumnCues.cpp index ddd28dec8e..736e5629da 100644 --- a/src/ColumnCues.cpp +++ b/src/ColumnCues.cpp @@ -1,7 +1,6 @@ #include "global.h" #include "ColumnCues.h" #include "GameState.h" -#include "NoteData.h" #include "TimingData.h" void ColumnCue::CalculateColumnCues(const NoteData &in, std::vector &out, float minDuration) diff --git a/src/ColumnCues.h b/src/ColumnCues.h index 7f5df83e2b..59b458b830 100644 --- a/src/ColumnCues.h +++ b/src/ColumnCues.h @@ -3,8 +3,7 @@ #include "GameConstantsAndTypes.h" #include "NoteTypes.h" - -class NoteData; +#include "NoteData.h" /* ColumnCues are used to indicate to the player which column the next note will occur after a long gap in the stepchart.