From 7b16100f130c15e61a16c9c4f92bd7bdbc2e5d8a Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 4 Oct 2003 04:38:44 +0000 Subject: [PATCH] const fix --- stepmania/src/Player.cpp | 4 ++-- stepmania/src/Player.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index e18004f8d4..c2806ed3c4 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -88,7 +88,7 @@ PlayerMinus::~PlayerMinus() { } -void PlayerMinus::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScore, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteFieldPlus* pNoteField ) +void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScore, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteFieldPlus* pNoteField ) { GAMESTATE->ResetNoteSkins(); @@ -1003,7 +1003,7 @@ void PlayerMinus::FadeToFail() m_pNoteField->FadeToFail(); } -void Player::Load( PlayerNumber player_no, NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScore, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper ) +void Player::Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScore, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper ) { PlayerMinus::Load( player_no, pNoteData, pLM, pCombinedLM, pScore, pInventory, pPrimaryScoreKeeper, pSecondaryScoreKeeper, &m_NoteField ); } diff --git a/stepmania/src/Player.h b/stepmania/src/Player.h index 0eed8947f5..a1333c4577 100644 --- a/stepmania/src/Player.h +++ b/stepmania/src/Player.h @@ -46,7 +46,7 @@ public: virtual void Update( float fDeltaTime ); virtual void DrawPrimitives(); - void Load( PlayerNumber player_no, NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScore, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteFieldPlus* pNoteField ); + void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScore, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteFieldPlus* pNoteField ); void CrossedRow( int iNoteRow ); void Step( int col, RageTimer tm ); void RandomiseNotes( int iNoteRow ); @@ -94,7 +94,7 @@ protected: class Player : public PlayerMinus { public: - void Load( PlayerNumber player_no, NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScore, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper ); + void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScore, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper ); protected: NoteFieldPlus m_NoteField;