From 7b10e701390ac3da1cccf1172c60ad013832b8a9 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 31 May 2007 05:26:08 +0000 Subject: [PATCH] HurryTimerMessageCommand --- stepmania/src/ScreenContinue.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/ScreenContinue.cpp b/stepmania/src/ScreenContinue.cpp index 50258eea39..fd2fece396 100644 --- a/stepmania/src/ScreenContinue.cpp +++ b/stepmania/src/ScreenContinue.cpp @@ -70,6 +70,8 @@ void ScreenContinue::Input( const InputEventPlus &input ) float fSeconds = floorf(m_MenuTimer->GetSeconds()) - 0.0001f; fSeconds = max( fSeconds, 0.0001f ); // don't set to 0 m_MenuTimer->SetSeconds( fSeconds ); + Message msg("HurryTimer"); + msg.SetParam( "PlayerNumber", input.pn ); return; // handled } }