stream frames are 64-bit
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@@ -183,7 +183,7 @@ int RageSoundManager::GetUniqueID()
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return ++iID;
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}
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void RageSoundManager::CommitPlayingPosition( int ID, int64_t frameno, int pos, int got_frames )
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void RageSoundManager::CommitPlayingPosition( int ID, int64_t frameno, int64_t pos, int got_frames )
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{
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/* This can be called from realtime threads; don't lock any mutexes. */
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queued_pos_map_t p;
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