use a message to communicate credits line changes
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@@ -99,7 +99,7 @@ void ScreenManager::ThemeChanged()
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m_SystemLayer = new ScreenSystemLayer;
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m_SystemLayer->Init();
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m_SystemLayer->ReloadCreditsText();
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m_SystemLayer->RefreshCreditsMessages();
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this->RefreshCreditsMessages();
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}
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void ScreenManager::EmptyDeleteQueue()
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@@ -533,7 +533,7 @@ void ScreenManager::SystemMessageNoAnimate( const CString &sMessage )
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void ScreenManager::RefreshCreditsMessages()
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{
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m_SystemLayer->RefreshCreditsMessages();
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MESSAGEMAN->Broadcast( "RefreshCreditText" );
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/* This is called when GAMESTATE->m_bSideIsJoined changes. */
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CString joined;
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