remove pPlayerState param from Attack::GetAttackBeats
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@@ -1749,7 +1749,7 @@ void NoteDataUtil::TransformNoteData( NoteData &nd, const AttackArray &aa, Steps
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if( po.ContainsTransformOrTurn() )
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{
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float fStartBeat, fEndBeat;
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a->GetAttackBeats( pSong, NULL, fStartBeat, fEndBeat );
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a->GetAttackBeats( pSong, fStartBeat, fEndBeat );
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NoteDataUtil::TransformNoteData( nd, po, st, BeatToNoteRow(fStartBeat), BeatToNoteRow(fEndBeat) );
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}
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