save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore.
This commit is contained in:
@@ -98,7 +98,7 @@ void ScreenSyncOverlay::UpdateText()
|
||||
}
|
||||
}
|
||||
|
||||
switch( GAMESTATE->m_SongOptions.m_AutosyncType )
|
||||
switch( GAMESTATE->m_SongOptions.GetCurrent().m_AutosyncType )
|
||||
{
|
||||
case SongOptions::AUTOSYNC_OFF: break;
|
||||
case SongOptions::AUTOSYNC_SONG: vs.push_back(AUTO_SYNC_SONG); break;
|
||||
|
||||
Reference in New Issue
Block a user