save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore.

This commit is contained in:
Chris Danford
2006-08-05 02:38:05 +00:00
parent 5440a7b613
commit 7ac45c24e4
47 changed files with 389 additions and 363 deletions
+1 -1
View File
@@ -170,7 +170,7 @@ void ScreenHowToPlay::Init()
SET_XY_AND_ON_COMMAND( m_Player );
// Don't show judgement
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.m_fBlind = 1;
MODS_GROUP_ASSIGN( GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions, ModsLevel_Stage, .m_fBlind = 1 );
GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
GAMESTATE->m_bDemonstrationOrJukebox = true;
}