save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore.
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@@ -130,7 +130,7 @@ void PercentageDisplay::Refresh()
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if( m_bApplyScoreDisplayOptions )
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{
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switch( m_pPlayerState->m_CurrentPlayerOptions.m_ScoreDisplay )
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switch( m_pPlayerState->m_PlayerOptions.GetCurrent().m_ScoreDisplay )
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{
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case PlayerOptions::SCORING_ADD:
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// nothing to do
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