Long Marathon and Marathon Ver logic and graphics (floating bubble still to come)
This commit is contained in:
@@ -185,7 +185,7 @@ void ScreenRanking::SetPage( PageToShow pts )
|
||||
CString sName = SONGMAN->m_MachineScores[pts.nt][pts.category][l].sName;
|
||||
float fScore = SONGMAN->m_MachineScores[pts.nt][pts.category][l].fScore;
|
||||
m_textNames[l].SetText( sName );
|
||||
m_textScores[l].SetText( ssprintf("%.0f",fScore) );
|
||||
m_textScores[l].SetText( ssprintf("%9.0f",fScore) );
|
||||
m_textNames[l].SetDiffuse( NAMES_COLOR );
|
||||
m_textScores[l].SetDiffuse( SCORES_COLOR );
|
||||
|
||||
@@ -220,7 +220,7 @@ void ScreenRanking::SetPage( PageToShow pts )
|
||||
CString sName = pts.pCourse->m_MachineScores[pts.nt][l].sName;
|
||||
int iDancePoints = pts.pCourse->m_MachineScores[pts.nt][l].iDancePoints;
|
||||
m_textNames[l].SetText( sName );
|
||||
m_textScores[l].SetText( ssprintf("%d",iDancePoints) );
|
||||
m_textScores[l].SetText( ssprintf("%4d",iDancePoints) );
|
||||
m_textNames[l].SetDiffuse( NAMES_COLOR );
|
||||
m_textScores[l].SetDiffuse( SCORES_COLOR );
|
||||
for( int p=0; p<NUM_PLAYERS; p++ )
|
||||
|
||||
Reference in New Issue
Block a user