[default -> splittiming] Usual updates.

This commit is contained in:
Jason Felds
2011-05-11 12:09:29 -04:00
15 changed files with 800 additions and 8 deletions
+2
View File
@@ -806,12 +806,14 @@ public:
return 0;
}
static int PlayOnce( T* p, lua_State *L ) { RString sPath = SArg(1); p->PlayOnce( sPath ); return 0; }
static int PlayAnnouncer( T* p, lua_State *L ) { RString sPath = SArg(1); p->PlayOnceFromAnnouncer( sPath ); return 0; }
static int GetPlayerBalance( T* p, lua_State *L ) { PlayerNumber pn = Enum::Check<PlayerNumber>(L, 1); lua_pushnumber( L, p->GetPlayerBalance(pn) ); return 1; }
LunaGameSoundManager()
{
ADD_METHOD( DimMusic );
ADD_METHOD( PlayOnce );
ADD_METHOD( PlayAnnouncer );
ADD_METHOD( GetPlayerBalance );
}
};