clean up presisting of settings to Profile
persist PreferredCourseDifficulty
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@@ -415,7 +415,7 @@ void ScreenSelectCourse::AfterCourseChange()
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ASSERT(pCourse);
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for( int p=0; p<NUM_PLAYERS; p++ )
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{
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CourseDifficulty cd = GAMESTATE->m_CourseDifficulty[p];
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CourseDifficulty cd = GAMESTATE->m_PreferredCourseDifficulty[p];
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Profile* pProfile;
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if( PROFILEMAN->IsUsingProfile( (PlayerNumber)p ) )
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