include cleanups.
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@@ -10,6 +10,7 @@
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#include "DifficultyRating.h"
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#include "DifficultyRating.h"
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#include "ModeSwitcher.h"
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#include "ModeSwitcher.h"
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#include "RageTexturePreloader.h"
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#include "RageTexturePreloader.h"
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#include "RageSound.h"
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class ScreenEz2SelectMusic : public ScreenWithMenuElements
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class ScreenEz2SelectMusic : public ScreenWithMenuElements
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{
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{
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@@ -2,6 +2,7 @@
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#define ScreenJoinMultiplayer_H
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#define ScreenJoinMultiplayer_H
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#include "ScreenWithMenuElements.h"
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#include "ScreenWithMenuElements.h"
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#include "RageSound.h"
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enum MultiPlayerStatus
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enum MultiPlayerStatus
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{
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{
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@@ -4,6 +4,7 @@
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#define SCREEN_MINI_MENU_H
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#define SCREEN_MINI_MENU_H
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#include "ScreenOptions.h"
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#include "ScreenOptions.h"
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#include "GameConstantsAndTypes.h"
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typedef bool (*MenuRowUpdateEnabled)();
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typedef bool (*MenuRowUpdateEnabled)();
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@@ -13,6 +13,7 @@
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#include "ActorScroller.h"
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#include "ActorScroller.h"
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#include "ThemeMetric.h"
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#include "ThemeMetric.h"
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#include "DifficultyMeter.h"
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#include "DifficultyMeter.h"
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#include "RageSound.h"
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class HighScoreWheelItem : public ActorFrame
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class HighScoreWheelItem : public ActorFrame
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@@ -11,6 +11,7 @@
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#include "OptionsCursor.h"
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#include "OptionsCursor.h"
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#include "LuaExpressionTransform.h"
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#include "LuaExpressionTransform.h"
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#include "InputEventPlus.h"
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#include "InputEventPlus.h"
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#include "RageSound.h"
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class OptionRowHandler;
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class OptionRowHandler;
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@@ -2,6 +2,7 @@
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#define ScreenOptionsManageCourses_H
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#define ScreenOptionsManageCourses_H
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#include "ScreenOptions.h"
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#include "ScreenOptions.h"
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#include "GameConstantsAndTypes.h"
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class Course;
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class Course;
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@@ -2,6 +2,8 @@
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#define SCREENPLAYEROPTIONS_H
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#define SCREENPLAYEROPTIONS_H
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#include "ScreenOptionsMaster.h"
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#include "ScreenOptionsMaster.h"
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#include "RageSound.h"
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struct lua_State;
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struct lua_State;
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class ScreenPlayerOptions : public ScreenOptionsMaster
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class ScreenPlayerOptions : public ScreenOptionsMaster
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@@ -5,6 +5,7 @@
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#include "ScreenWithMenuElements.h"
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#include "ScreenWithMenuElements.h"
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#include "BitmapText.h"
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#include "BitmapText.h"
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#include "RageSound.h"
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enum PromptType
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enum PromptType
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{
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{
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@@ -13,6 +13,7 @@
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#include "GameCommand.h"
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#include "GameCommand.h"
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#include "BitmapText.h"
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#include "BitmapText.h"
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#include "Character.h"
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#include "Character.h"
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#include "RageSound.h"
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/* Class Definition */
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/* Class Definition */
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@@ -5,6 +5,7 @@
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#include "ScreenWithMenuElements.h"
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#include "ScreenWithMenuElements.h"
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#include "BitmapText.h"
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#include "BitmapText.h"
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#include "RageSound.h"
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enum KeyboardRow
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enum KeyboardRow
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{
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{
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@@ -10,6 +10,7 @@
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#include "ScreenManager.h"
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#include "ScreenManager.h"
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#include "GameSoundManager.h"
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#include "GameSoundManager.h"
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#include "AnnouncerManager.h"
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#include "AnnouncerManager.h"
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#include "MemoryCardDisplay.h"
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#define TIMER_STEALTH THEME->GetMetricB(m_sName,"TimerStealth")
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#define TIMER_STEALTH THEME->GetMetricB(m_sName,"TimerStealth")
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#define STYLE_ICON THEME->GetMetricB(m_sName,"StyleIcon")
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#define STYLE_ICON THEME->GetMetricB(m_sName,"StyleIcon")
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@@ -5,8 +5,7 @@
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#include "Sprite.h"
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#include "Sprite.h"
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#include "Transition.h"
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#include "Transition.h"
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#include "ActorUtil.h"
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#include "ActorUtil.h"
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#include "RageSound.h"
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//#include "RageSound.h"
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#include "MemoryCardDisplay.h"
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#include "ThemeMetric.h"
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#include "ThemeMetric.h"
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class MenuTimer;
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class MenuTimer;
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