Fix for gcc 4.1.
This commit is contained in:
@@ -64,51 +64,41 @@ LuaFunction( MultiPlayerToLocalizedString, MultiPlayerToLocalizedString((MultiPl
|
||||
|
||||
PlayerNumber GetNextHumanPlayer( PlayerNumber pn )
|
||||
{
|
||||
for( PlayerNumber p=(PlayerNumber)(pn+1); p<NUM_PLAYERS; ((int&)p)++ )
|
||||
{
|
||||
if( GAMESTATE->IsHumanPlayer(p) )
|
||||
return p;
|
||||
}
|
||||
for( enum_add(pn, 1); pn < NUM_PLAYERS; enum_add(pn, 1) )
|
||||
if( GAMESTATE->IsHumanPlayer(pn) )
|
||||
return pn;
|
||||
return PLAYER_INVALID;
|
||||
}
|
||||
|
||||
PlayerNumber GetNextEnabledPlayer( PlayerNumber pn )
|
||||
{
|
||||
for( PlayerNumber p=(PlayerNumber)(pn+1); p<NUM_PLAYERS; ((int&)p)++ )
|
||||
{
|
||||
if( GAMESTATE->IsPlayerEnabled(p) )
|
||||
return p;
|
||||
}
|
||||
for( enum_add(pn, 1); pn < NUM_PLAYERS; enum_add(pn, 1) )
|
||||
if( GAMESTATE->IsPlayerEnabled(pn) )
|
||||
return pn;
|
||||
return PLAYER_INVALID;
|
||||
}
|
||||
|
||||
PlayerNumber GetNextCpuPlayer( PlayerNumber pn )
|
||||
{
|
||||
for( PlayerNumber p=(PlayerNumber)(pn+1); p<NUM_PLAYERS; ((int&)p)++ )
|
||||
{
|
||||
if( GAMESTATE->IsCpuPlayer(p) )
|
||||
return p;
|
||||
}
|
||||
for( enum_add(pn, 1); pn < NUM_PLAYERS; enum_add(pn, 1) )
|
||||
if( GAMESTATE->IsCpuPlayer(pn) )
|
||||
return pn;
|
||||
return PLAYER_INVALID;
|
||||
}
|
||||
|
||||
PlayerNumber GetNextPotentialCpuPlayer( PlayerNumber pn )
|
||||
{
|
||||
for( PlayerNumber p=(PlayerNumber)(pn+1); p<NUM_PLAYERS; ((int&)p)++ )
|
||||
{
|
||||
if( !GAMESTATE->IsHumanPlayer(p) )
|
||||
return p;
|
||||
}
|
||||
for( enum_add(pn, 1); pn < NUM_PLAYERS; enum_add(pn, 1) )
|
||||
if( !GAMESTATE->IsHumanPlayer(pn) )
|
||||
return pn;
|
||||
return PLAYER_INVALID;
|
||||
}
|
||||
|
||||
MultiPlayer GetNextEnabledMultiPlayer( MultiPlayer mp )
|
||||
{
|
||||
for( MultiPlayer p=(MultiPlayer)(mp+1); p<NUM_MultiPlayer; ((int&)p)++ )
|
||||
{
|
||||
if( GAMESTATE->IsMultiPlayerEnabled(p) )
|
||||
return p;
|
||||
}
|
||||
for( enum_add(mp, 1); mp < NUM_MultiPlayer; enum_add(mp, 1) )
|
||||
if( GAMESTATE->IsMultiPlayerEnabled(mp) )
|
||||
return mp;
|
||||
return MultiPlayer_INVALID;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user