remove unused GivingUpGoesToNextScreen

This commit is contained in:
Glenn Maynard
2007-05-01 19:12:05 +00:00
parent 312845df6d
commit 79fefa5065
2 changed files with 0 additions and 8 deletions
-7
View File
@@ -344,7 +344,6 @@ void ScreenGameplay::Init()
START_GIVES_UP.Load( m_sName, "StartGivesUp" );
BACK_GIVES_UP.Load( m_sName, "BackGivesUp" );
GIVING_UP_GOES_TO_PREV_SCREEN.Load( m_sName, "GivingUpGoesToPrevScreen" );
GIVING_UP_GOES_TO_NEXT_SCREEN.Load( m_sName, "GivingUpGoesToNextScreen" );
FAIL_AFTER_30_MISSES.Load( m_sName, "FailAfter30Misses" );
ALLOW_CENTER_1_PLAYER.Load( m_sName, "AllowCenter1Player" );
@@ -1761,12 +1760,6 @@ void ScreenGameplay::Update( float fDeltaTime )
if( GIVING_UP_GOES_TO_PREV_SCREEN )
{
BeginBackingOutFromGameplay();
}
else if( GIVING_UP_GOES_TO_NEXT_SCREEN )
{
HandleScreenMessage( SM_LeaveGameplay );
return;
}
else
{