Finish up the difficulty chage Sean was working on.
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@@ -784,7 +784,7 @@ void ScreenGameplay::LoadNextSong()
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bool anybeginners = false;
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for( int pb=0; pb<NUM_PLAYERS; pb++ )
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if( GAMESTATE->IsPlayerEnabled(pb) && GAMESTATE->m_PreferredDifficulty[pb] == DIFFICULTY_BEGINNER )
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if( GAMESTATE->IsPlayerEnabled(pb) && GAMESTATE->m_pCurNotes[pb]->GetDifficulty() == DIFFICULTY_BEGINNER )
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{
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anybeginners = true;
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m_BeginnerHelper.AddPlayer( pb, &m_Player[pb] );
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