Use lua and messages to set the room titles in the screen headers
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@@ -47,9 +47,6 @@ private:
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RageSound m_soundChangeSel;
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BitmapText m_textTitle;
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Sprite m_sprTitleBG;
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vector < BitmapText > m_RoomList;
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vector < RoomData > m_Rooms;
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int m_iRoomPlace;
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