const m_pCurAnimation

This commit is contained in:
Glenn Maynard
2004-08-19 08:32:18 +00:00
parent 6fec08bba8
commit 79a3a9aebc
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -444,7 +444,7 @@ void Model::PlayAnimation( CString sAniName, float fPlayRate )
if( m_mapNameToAnimation.find(sAniName) == m_mapNameToAnimation.end() )
return;
msAnimation *pNewAnimation = &m_mapNameToAnimation[sAniName];
const msAnimation *pNewAnimation = &m_mapNameToAnimation[sAniName];
m_fCurFrame = 0;
m_fCurAnimationRate = fPlayRate;
+1 -1
View File
@@ -50,7 +50,7 @@ private:
vector<msMaterial> m_Materials;
map<CString,msAnimation> m_mapNameToAnimation;
msAnimation* m_pCurAnimation;
const msAnimation* m_pCurAnimation;
static void SetBones( const msAnimation* pAnimation, float fFrame, vector<myBone_t> &vpBones );
vector<myBone_t> m_vpBones;