Init -> LoadMenu, to maintain the normal virtual Init(), and allow calling LoadMenu again without reloading the whole screen

This commit is contained in:
Glenn Maynard
2005-07-19 21:35:38 +00:00
parent c84ff55345
commit 798c100457
2 changed files with 4 additions and 3 deletions
+1 -1
View File
@@ -79,7 +79,7 @@ public:
static void MiniMenu( MenuDef* pDef, ScreenMessage smSendOnOK, ScreenMessage smSendOnCancel = SM_None, float fX = 0, float fY = 0 );
ScreenMiniMenu( CString sScreenClass );
void Init( const MenuDef* pDef, ScreenMessage SM_SendOnOK, ScreenMessage SM_SendOnCancel );
void LoadMenu( const MenuDef* pDef, ScreenMessage SM_SendOnOK, ScreenMessage SM_SendOnCancel );
void HandleScreenMessage( const ScreenMessage SM );
protected: