zero uuid by default

This commit is contained in:
Glenn Maynard
2009-08-09 23:56:17 +00:00
parent 4df5f8c890
commit 7975938293
+1 -1
View File
@@ -203,7 +203,7 @@ void StageStats::FinalizeScores( bool bSummary )
{
if( !GAMESTATE->IsMultiPlayerEnabled(mp) )
continue;
RString sPlayerGuid = "????"; // FIXME
RString sPlayerGuid = "00000000-0000-0000-0000-000000000000"; // FIXME
m_multiPlayer[mp].m_HighScore = FillInHighScore( m_multiPlayer[mp], *GAMESTATE->m_pMultiPlayerState[mp], "", sPlayerGuid );
}