Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.

This commit is contained in:
Chris Danford
2002-08-27 23:31:41 +00:00
parent 307b50179a
commit 7922f5bbc7
70 changed files with 801 additions and 1256 deletions
+6 -6
View File
@@ -21,7 +21,7 @@
#define NEXT_SCREEN THEME->GetMetric("ScreenCaution","NextScreen")
const ScreenMessage SM_GoToPrevState = ScreenMessage(SM_User-6);
const ScreenMessage SM_GoToPrevScreen = ScreenMessage(SM_User-6);
const ScreenMessage SM_DoneOpening = ScreenMessage(SM_User-7);
const ScreenMessage SM_StartClosing = ScreenMessage(SM_User-8);
const ScreenMessage SM_GoToNextScreen = ScreenMessage(SM_User-9);
@@ -65,9 +65,9 @@ void ScreenCaution::HandleScreenMessage( const ScreenMessage SM )
m_Wipe.CloseWipingRight( SM_GoToNextScreen );
break;
case SM_DoneOpening:
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_CAUTION) );
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("caution") );
break;
case SM_GoToPrevState:
case SM_GoToPrevScreen:
SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
break;
case SM_GoToNextScreen:
@@ -76,7 +76,7 @@ void ScreenCaution::HandleScreenMessage( const ScreenMessage SM )
}
}
void ScreenCaution::MenuStart( const PlayerNumber p )
void ScreenCaution::MenuStart( PlayerNumber p )
{
if( p != PLAYER_INVALID && !GAMESTATE->m_bSideIsJoined[p] )
{
@@ -90,12 +90,12 @@ void ScreenCaution::MenuStart( const PlayerNumber p )
m_Wipe.CloseWipingRight( SM_GoToNextScreen );
}
void ScreenCaution::MenuBack( const PlayerNumber p )
void ScreenCaution::MenuBack( PlayerNumber p )
{
if(m_FadeWipe.IsClosing())
return;
this->ClearMessageQueue();
m_FadeWipe.CloseWipingLeft( SM_GoToPrevState );
m_FadeWipe.CloseWipingLeft( SM_GoToPrevScreen );
SOUND->PlayOnceStreamed( THEME->GetPathTo("Sounds","menu back") );
}