Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
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+12
-12
@@ -50,17 +50,17 @@ protected:
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public:
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// let subclass override if they want
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virtual void MenuUp( const PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuUp(p); }
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virtual void MenuDown( const PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuDown(p); }
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virtual void MenuLeft( const PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuLeft(p); }
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virtual void MenuRight( const PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuRight(p); }
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virtual void MenuStart( const PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuStart(p); }
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virtual void MenuBack( const PlayerNumber p, const InputEventType type );
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virtual void MenuUp( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuUp(p); }
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virtual void MenuDown( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuDown(p); }
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virtual void MenuLeft( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuLeft(p); }
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virtual void MenuRight( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuRight(p); }
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virtual void MenuStart( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuStart(p); }
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virtual void MenuBack( PlayerNumber p, const InputEventType type );
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virtual void MenuUp( const PlayerNumber p ) {};
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virtual void MenuDown( const PlayerNumber p ) {};
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virtual void MenuLeft( const PlayerNumber p ) {};
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virtual void MenuRight( const PlayerNumber p ) {};
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virtual void MenuStart( const PlayerNumber p ) {};
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virtual void MenuBack( const PlayerNumber p ) {};
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virtual void MenuUp( PlayerNumber p ) {};
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virtual void MenuDown( PlayerNumber p ) {};
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virtual void MenuLeft( PlayerNumber p ) {};
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virtual void MenuRight( PlayerNumber p ) {};
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virtual void MenuStart( PlayerNumber p ) {};
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virtual void MenuBack( PlayerNumber p ) {};
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};
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