Decouple <cstddef>

This commit is contained in:
Martin Natano
2023-04-20 11:21:29 +02:00
parent 093675cdc3
commit 78fb2e9fc3
171 changed files with 2012 additions and 1786 deletions
+13 -11
View File
@@ -9,9 +9,11 @@
#include "GameCommand.h"
#include "ActorUtil.h"
#include "RageLog.h"
#include <set>
#include "InputEventPlus.h"
#include <cstddef>
#include <set>
static const char *MenuDirNames[] = {
"Up",
"Down",
@@ -23,10 +25,10 @@ XToString( MenuDir );
AutoScreenMessage( SM_PlayPostSwitchPage );
static RString CURSOR_OFFSET_X_FROM_ICON_NAME( size_t p ) { return ssprintf("CursorP%dOffsetXFromIcon",int(p+1)); }
static RString CURSOR_OFFSET_Y_FROM_ICON_NAME( size_t p ) { return ssprintf("CursorP%dOffsetYFromIcon",int(p+1)); }
static RString CURSOR_OFFSET_X_FROM_ICON_NAME( std::size_t p ) { return ssprintf("CursorP%dOffsetXFromIcon",int(p+1)); }
static RString CURSOR_OFFSET_Y_FROM_ICON_NAME( std::size_t p ) { return ssprintf("CursorP%dOffsetYFromIcon",int(p+1)); }
// e.g. "OptionOrderLeft=0:1,1:2,2:3,3:4"
static RString OPTION_ORDER_NAME( size_t dir ) { return "OptionOrder"+MenuDirToString((MenuDir)dir); }
static RString OPTION_ORDER_NAME( std::size_t dir ) { return "OptionOrder"+MenuDirToString((MenuDir)dir); }
REGISTER_SCREEN_CLASS( ScreenSelectMaster );
@@ -133,8 +135,8 @@ void ScreenSelectMaster::Init()
}
else
{
size_t poses= lua_objlen(L, -1);
for(size_t p= 1; p <= poses; ++p)
std::size_t poses= lua_objlen(L, -1);
for(std::size_t p= 1; p <= poses; ++p)
{
lua_rawgeti(L, -1, p);
RageVector3 pos(0.0f, 0.0f, 0.0f);
@@ -758,7 +760,7 @@ bool ScreenSelectMaster::ChangeSelection( PlayerNumber pn, MenuDir dir, int iNew
if(DOUBLE_PRESS_TO_SELECT)
{
// this player is currently on a single press, which they are cancelling
if(m_bDoubleChoice[pn])
if(m_bDoubleChoice[pn])
{
if( !bOldStillHasFocus )
m_vsprIcon[iOldChoice]->PlayCommand( "LostSelectedLoseFocus" );
@@ -821,7 +823,7 @@ bool ScreenSelectMaster::ChangeSelection( PlayerNumber pn, MenuDir dir, int iNew
if(DOUBLE_PRESS_TO_SELECT)
{
// this player is currently on a single press, which they are cancelling
if(m_bDoubleChoice[pn])
if(m_bDoubleChoice[pn])
{
vScroll[iOldChoice]->PlayCommand( "LostSelectedLoseFocus" );
vScroll[iNewChoice]->PlayCommand( "LostSelectedGainFocus" );
@@ -1094,7 +1096,7 @@ float ScreenSelectMaster::GetCursorY( PlayerNumber pn )
// lua start
#include "LuaBinding.h"
/** @brief Allow Lua to have access to the ScreenSelectMaster. */
/** @brief Allow Lua to have access to the ScreenSelectMaster. */
class LunaScreenSelectMaster: public Luna<ScreenSelectMaster>
{
public:
@@ -1116,7 +1118,7 @@ LUA_REGISTER_DERIVED_CLASS( ScreenSelectMaster, ScreenWithMenuElements )
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -1126,7 +1128,7 @@ LUA_REGISTER_DERIVED_CLASS( ScreenSelectMaster, ScreenWithMenuElements )
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF