Decouple <cstddef>

This commit is contained in:
Martin Natano
2023-04-19 23:04:25 +02:00
parent 093675cdc3
commit 78fb2e9fc3
171 changed files with 2012 additions and 1786 deletions
+10 -9
View File
@@ -42,9 +42,10 @@
#include "AdjustSync.h"
#include <cmath>
#include <cstddef>
RString ATTACK_DISPLAY_X_NAME( size_t p, size_t both_sides );
void TimingWindowSecondsInit( size_t /*TimingWindow*/ i, RString &sNameOut, float &defaultValueOut );
RString ATTACK_DISPLAY_X_NAME( std::size_t p, std::size_t both_sides );
void TimingWindowSecondsInit( std::size_t /*TimingWindow*/ i, RString &sNameOut, float &defaultValueOut );
/**
* @brief Helper class to ensure that each row is only judged once without taking too much memory.
@@ -55,9 +56,9 @@ class JudgedRows
int m_iStart;
int m_iOffset;
void Resize( size_t iMin )
void Resize( std::size_t iMin )
{
size_t iNewSize = std::max( 2*m_vRows.size(), iMin );
std::size_t iNewSize = std::max( 2*m_vRows.size(), iMin );
std::vector<bool> vNewRows( m_vRows.begin() + m_iOffset, m_vRows.end() );
vNewRows.reserve( iNewSize );
vNewRows.insert( vNewRows.end(), m_vRows.begin(), m_vRows.begin() + m_iOffset );
@@ -95,7 +96,7 @@ public:
};
RString ATTACK_DISPLAY_X_NAME( size_t p, size_t both_sides ) { return "AttackDisplayXOffset" + (both_sides ? RString("BothSides") : ssprintf("OneSideP%d",int(p+1)) ); }
RString ATTACK_DISPLAY_X_NAME( std::size_t p, std::size_t both_sides ) { return "AttackDisplayXOffset" + (both_sides ? RString("BothSides") : ssprintf("OneSideP%d",int(p+1)) ); }
/**
* @brief Distance to search for a note in Step(), in seconds.
@@ -103,7 +104,7 @@ RString ATTACK_DISPLAY_X_NAME( size_t p, size_t both_sides ) { return "AttackDis
* TODO: This should be calculated based on the max size of the current judgment windows. */
static const float StepSearchDistance = 1.0f;
void TimingWindowSecondsInit( size_t /*TimingWindow*/ i, RString &sNameOut, float &defaultValueOut )
void TimingWindowSecondsInit( std::size_t /*TimingWindow*/ i, RString &sNameOut, float &defaultValueOut )
{
sNameOut = "TimingWindowSeconds" + TimingWindowToString( static_cast<TimingWindow>(i) );
switch( i )
@@ -2161,7 +2162,7 @@ void Player::Step( int col, int row, const RageTimer &tm, bool bHeld, bool bRele
std::vector<GameInput> GameI;
GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( t, pn, GameI );
float secs_held= 0.0f;
for(size_t i= 0; i < GameI.size(); ++i)
for(std::size_t i= 0; i < GameI.size(); ++i)
{
secs_held= std::max(secs_held, INPUTMAPPER->GetSecsHeld( GameI[i] ));
}
@@ -2796,7 +2797,7 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( iTrack, pn, GameI );
if( PREFSMAN->m_fPadStickSeconds > 0.f )
{
for(size_t i= 0; i < GameI.size(); ++i)
for(std::size_t i= 0; i < GameI.size(); ++i)
{
float fSecsHeld = INPUTMAPPER->GetSecsHeld(GameI[i], m_pPlayerState->m_mp);
if(fSecsHeld >= PREFSMAN->m_fPadStickSeconds)
@@ -2824,7 +2825,7 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
GAMESTATE->GetCurrentStyle(GetPlayerState()->m_PlayerNumber)->StyleInputToGameInput( iTrack, pn, GameI );
if( PREFSMAN->m_fPadStickSeconds > 0.0f )
{
for(size_t i= 0; i < GameI.size(); ++i)
for(std::size_t i= 0; i < GameI.size(); ++i)
{
float fSecsHeld = INPUTMAPPER->GetSecsHeld(GameI[i], m_pPlayerState->m_mp);
if(fSecsHeld >= PREFSMAN->m_fPadStickSeconds)