Decouple <cstddef>

This commit is contained in:
Martin Natano
2023-04-19 23:04:25 +02:00
parent 093675cdc3
commit 78fb2e9fc3
171 changed files with 2012 additions and 1786 deletions
+7 -6
View File
@@ -22,6 +22,7 @@
#include <cfloat>
#include <cmath>
#include <cstddef>
float FindFirstDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistanceAfterTargetsPixels );
float FindLastDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistanceBeforeTargetsPixels );
@@ -35,7 +36,7 @@ static ThemeMetric<float> BAR_8TH_ALPHA( "NoteField", "Bar8thAlpha" );
static ThemeMetric<float> BAR_16TH_ALPHA( "NoteField", "Bar16thAlpha" );
static ThemeMetric<float> FADE_FAIL_TIME( "NoteField", "FadeFailTime" );
static RString RoutineNoteSkinName( size_t i ) { return ssprintf("RoutineNoteSkinP%i",int(i+1)); }
static RString RoutineNoteSkinName( std::size_t i ) { return ssprintf("RoutineNoteSkinP%i",int(i+1)); }
static ThemeMetric1D<RString> ROUTINE_NOTESKIN( "NoteField", RoutineNoteSkinName, NUM_PLAYERS );
NoteField::NoteField()
@@ -289,7 +290,7 @@ void NoteField::InitColumnRenderers()
m_FieldRenderArgs.ghost_row= &(m_pCurDisplay->m_GhostArrowRow);
m_FieldRenderArgs.note_data= m_pNoteData;
m_ColumnRenderers.resize(GAMESTATE->GetCurrentStyle(m_pPlayerState->m_PlayerNumber)->m_iColsPerPlayer);
for(size_t ncr= 0; ncr < m_ColumnRenderers.size(); ++ncr)
for(std::size_t ncr= 0; ncr < m_ColumnRenderers.size(); ++ncr)
{
FOREACH_EnabledPlayer(pn)
{
@@ -314,7 +315,7 @@ void NoteField::Update( float fDeltaTime )
ActorFrame::Update( fDeltaTime );
ArrowEffects::SetCurrentOptions(&m_pPlayerState->m_PlayerOptions.GetCurrent());
for(size_t c= 0; c < m_ColumnRenderers.size(); ++c)
for(std::size_t c= 0; c < m_ColumnRenderers.size(); ++c)
{
m_ColumnRenderers[c].Update(fDeltaTime);
}
@@ -801,7 +802,7 @@ void NoteField::DrawPrimitives()
{
const std::vector<TimingSegment *> &tSigs = *segs[SEGMENT_TIME_SIG];
int iMeasureIndex = 0;
for (size_t i = 0; i < tSigs.size(); i++)
for (std::size_t i = 0; i < tSigs.size(); i++)
{
const TimeSignatureSegment *ts = ToTimeSignature(tSigs[i]);
int iSegmentEndRow = (i + 1 == tSigs.size()) ? m_FieldRenderArgs.last_row : tSigs[i+1]->GetRow();
@@ -849,7 +850,7 @@ void NoteField::DrawPrimitives()
#define draw_all_segments(str_exp, name, caps_name) \
horiz_align= caps_name##_IS_LEFT_SIDE ? align_right : align_left; \
side_sign= caps_name##_IS_LEFT_SIDE ? -1 : 1; \
for(size_t i= 0; i < segs[SEGMENT_##caps_name]->size(); ++i) \
for(std::size_t i= 0; i < segs[SEGMENT_##caps_name]->size(); ++i) \
{ \
const name##Segment* seg= To##name((*segs[SEGMENT_##caps_name])[i]); \
if(seg->GetRow() >= m_FieldRenderArgs.first_row && \
@@ -1256,7 +1257,7 @@ public:
static int get_column_actors(T* p, lua_State* L)
{
lua_createtable(L, p->m_ColumnRenderers.size(), 0);
for(size_t i= 0; i < p->m_ColumnRenderers.size(); ++i)
for(std::size_t i= 0; i < p->m_ColumnRenderers.size(); ++i)
{
p->m_ColumnRenderers[i].PushSelf(L);
lua_rawseti(L, -2, i+1);