Decouple <cstddef>

This commit is contained in:
Martin Natano
2023-04-20 11:21:29 +02:00
parent 093675cdc3
commit 78fb2e9fc3
171 changed files with 2012 additions and 1786 deletions
+6 -4
View File
@@ -10,6 +10,8 @@
#include "Style.h"
#include "ActorUtil.h"
#include <cstddef>
void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset )
{
m_pPlayerState = pPlayerState;
@@ -20,7 +22,7 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset
NOTESKIN->SetPlayerNumber( pn );
// init arrows
for( int c=0; c<pStyle->m_iColsPerPlayer; c++ )
for( int c=0; c<pStyle->m_iColsPerPlayer; c++ )
{
const RString &sButton = GAMESTATE->GetCurrentStyle(pn)->ColToButtonName( c );
@@ -39,7 +41,7 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset
void GhostArrowRow::SetColumnRenderers(std::vector<NoteColumnRenderer>& renderers)
{
ASSERT_M(renderers.size() == m_Ghost.size(), "Notefield has different number of columns than ghost row.");
for(size_t c= 0; c < m_Ghost.size(); ++c)
for(std::size_t c= 0; c < m_Ghost.size(); ++c)
{
m_Ghost[c]->SetFakeParent(&(renderers[c]));
}
@@ -147,7 +149,7 @@ void GhostArrowRow::SetHoldShowing( int iCol, const TapNote &tn )
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -157,7 +159,7 @@ void GhostArrowRow::SetHoldShowing( int iCol, const TapNote &tn )
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF