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@@ -5,7 +5,7 @@
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Desc: Base class for all objects that appear on the screen.
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Copyright (c) 2001 Chris Danford. All rights reserved.
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Copyright (c) 2001-2002 by the persons listed below. All rights reserved.
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-----------------------------------------------------------------------------
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*/
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@@ -40,7 +40,7 @@ Actor::Actor()
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if( PREFS ) m_bShadow = PREFS->m_GraphicOptions.m_bShadows;
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else m_bShadow = true;
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m_fShadowLength = 5;
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m_fShadowLength = 4;
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m_bBlendAdd = false;
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}
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@@ -278,7 +278,7 @@ void Actor::BeginTweening( float time, TweenType tt )
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void Actor::BeginTweeningQueued( float time, TweenType tt )
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{
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ASSERT( time > 0 );
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ASSERT( time >= 0 );
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// add a new TweenState to the tail, and initialize it
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m_QueuedTweens.Add( TweenState() );
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