Small buffers with 2.6 kernels.
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@@ -5,6 +5,10 @@
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#include "RageSound.h"
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#include "RageSound.h"
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#include "RageSoundManager.h"
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#include "RageSoundManager.h"
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#include "RageUtil.h"
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#include "RageUtil.h"
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#include "RageTimer.h"
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#include <sys/time.h>
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#include <sys/resource.h>
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const int channels = 2;
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const int channels = 2;
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const int samplerate = 44100;
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const int samplerate = 44100;
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@@ -12,7 +16,11 @@ const int samplerate = 44100;
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const int samples_per_frame = channels;
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const int samples_per_frame = channels;
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const int bytes_per_frame = sizeof(Sint16) * samples_per_frame;
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const int bytes_per_frame = sizeof(Sint16) * samples_per_frame;
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const unsigned max_writeahead = 1024*8;
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/* Linux 2.6 has a fine-grained scheduler; use a small buffer size. Otherwise, use a larger one. */
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static const unsigned max_writeahead_linux_26 = 512;
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static const unsigned safe_writeahead = 1024*8;
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static unsigned max_writeahead;
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const int num_chunks = 8;
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int RageSound_ALSA9_Software::MixerThread_start(void *p)
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int RageSound_ALSA9_Software::MixerThread_start(void *p)
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{
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{
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@@ -26,20 +34,32 @@ void RageSound_ALSA9_Software::MixerThread()
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* assigns it; we might get here before that happens, though. */
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* assigns it; we might get here before that happens, though. */
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while(!SOUNDMAN && !shutdown) SDL_Delay(10);
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while(!SOUNDMAN && !shutdown) SDL_Delay(10);
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setpriority( PRIO_PROCESS, getpid(), -15 );
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// RageTimer UnderrunTest;
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while(!shutdown)
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while(!shutdown)
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{
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{
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GetData();
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while( GetData() )
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;
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const float delay_ms = 1000 * float(max_writeahead) / samplerate;
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const float delay_ms = 1000 * float(max_writeahead) / samplerate;
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SDL_Delay( int(delay_ms) / 2);
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SDL_Delay( int(delay_ms) / 4 );
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// if( UnderrunTest.PeekDeltaTime() > 10 )
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// {
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// UnderrunTest.GetDeltaTime();
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// SDL_Delay( 250 );
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// }
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}
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}
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}
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}
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/* Returns the number of frames processed */
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/* Returns the number of frames processed */
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void RageSound_ALSA9_Software::GetData()
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bool RageSound_ALSA9_Software::GetData()
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{
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{
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const int frames_to_fill = pcm->GetNumFramesToFill( max_writeahead );
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const int chunksize = max_writeahead / num_chunks;
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const int frames_to_fill = min( chunksize, pcm->GetNumFramesToFill( max_writeahead ) );
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if( frames_to_fill <= 0 )
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if( frames_to_fill <= 0 )
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return;
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return false;
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/* Sint16 represents a single sample
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/* Sint16 represents a single sample
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* each frame contains one sample per channel
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* each frame contains one sample per channel
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@@ -76,6 +96,7 @@ void RageSound_ALSA9_Software::GetData()
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mix.read( buf );
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mix.read( buf );
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pcm->Write( buf, frames_to_fill );
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pcm->Write( buf, frames_to_fill );
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return true;
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}
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}
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@@ -131,11 +152,43 @@ int RageSound_ALSA9_Software::GetPosition(const RageSound *snd) const
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return pcm->GetPosition();
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return pcm->GetPosition();
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}
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}
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#include <sys/utsname.h>
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static void GetKernel( CString &sys, int &vers )
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{
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utsname uts;
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uname( &uts );
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sys = uts.sysname;
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vers = 0;
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if( sys == "Linux" )
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{
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static Regex ver( "([0-9]+)\\.([0-9]+)\\.([0-9]+)" );
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vector<CString> matches;
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if( ver.Compare(uts.release, matches) )
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{
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ASSERT( matches.size() >= 2 );
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int major = atoi(matches[0]);
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int minor = atoi(matches[1]);
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int revision = atoi(matches[2]);
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vers = (major << 16) + (minor << 8) + (revision);
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}
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}
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}
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RageSound_ALSA9_Software::RageSound_ALSA9_Software()
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RageSound_ALSA9_Software::RageSound_ALSA9_Software()
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{
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{
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shutdown = false;
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shutdown = false;
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max_writeahead = safe_writeahead;
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CString sys;
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int vers;
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GetKernel( sys, vers );
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LOG->Trace( "OS: %s ver %06x", sys.c_str(), vers );
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if( sys == "Linux" && vers >= 0x020600 )
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max_writeahead = max_writeahead_linux_26;
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pcm = new Alsa9Buf( Alsa9Buf::HW_DONT_CARE, channels, samplerate );
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pcm = new Alsa9Buf( Alsa9Buf::HW_DONT_CARE, channels, samplerate );
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MixingThread.SetName( "RageSound_ALSA9_Software" );
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MixingThread.SetName( "RageSound_ALSA9_Software" );
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@@ -29,7 +29,7 @@ private:
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void MixerThread();
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void MixerThread();
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RageThread MixingThread;
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RageThread MixingThread;
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void GetData();
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bool GetData();
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public:
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public:
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/* virtuals: */
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/* virtuals: */
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