pull the data from the right place. arch code is low-level, ThemeManager is high-level. arch should not use ThemeManager; that creates a conceptual dependency loop, which makes code reuse much harder. (should do this in Dialog, too ...)

This commit is contained in:
Glenn Maynard
2005-06-03 23:27:58 +00:00
parent 2c9993c900
commit 78ed7dd2c7
@@ -2,7 +2,6 @@
#include "LowLevelWindow_X11.h" #include "LowLevelWindow_X11.h"
#include "RageLog.h" #include "RageLog.h"
#include "RageException.h" #include "RageException.h"
#include "CommonMetrics.h"
#include "archutils/Unix/X11Helper.h" #include "archutils/Unix/X11Helper.h"
#include <stack> #include <stack>
@@ -106,9 +105,9 @@ CString LowLevelWindow_X11::TryVideoMode( RageDisplay::VideoModeParams p, bool &
} }
m_bWindowIsOpen = true; m_bWindowIsOpen = true;
char *WindowTitle = const_cast<char *>(WINDOW_TITLE.GetValue().c_str() ); char *szWindowTitle = const_cast<char *>( p.sWindowTitle.c_str() );
XChangeProperty( g_X11Display, X11Helper::Win, XA_WM_NAME, XA_STRING, 8, PropModeReplace, XChangeProperty( g_X11Display, X11Helper::Win, XA_WM_NAME, XA_STRING, 8, PropModeReplace,
reinterpret_cast<unsigned char*>(WindowTitle), strlen(WindowTitle) ); reinterpret_cast<unsigned char*>(szWindowTitle), strlen(szWindowTitle) );
GLXContext ctxt = glXCreateContext(X11Helper::Dpy, xvi, NULL, True); GLXContext ctxt = glXCreateContext(X11Helper::Dpy, xvi, NULL, True);