Fix Fake Note rotation and remove redir (done in noteskin.lua)
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@@ -1 +0,0 @@
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Down Tap Note
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@@ -18,7 +18,8 @@ ret.Redir = function(sButton, sElement)
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if sElement == "Hold Head Inactive" or
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if sElement == "Hold Head Inactive" or
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sElement == "Hold Head Active" or
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sElement == "Hold Head Active" or
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sElement == "Roll Head Inactive" or
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sElement == "Roll Head Inactive" or
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sElement == "Roll Head Active"
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sElement == "Roll Head Active" or
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sElement == "Tap Fake"
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then
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then
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sElement = "Tap Note";
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sElement = "Tap Note";
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end
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end
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@@ -61,6 +62,7 @@ ret.PartsToRotate =
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["Tap Explosion Bright"] = true,
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["Tap Explosion Bright"] = true,
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["Tap Explosion Dim"] = true,
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["Tap Explosion Dim"] = true,
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["Tap Note"] = true,
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["Tap Note"] = true,
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["Tap Fake"] = true,
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["Hold Head Active"] = true,
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["Hold Head Active"] = true,
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["Hold Head Inactive"] = true,
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["Hold Head Inactive"] = true,
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["Roll Head Active"] = true,
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["Roll Head Active"] = true,
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@@ -16,7 +16,7 @@ ret.Redir = function(sButton, sElement)
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sButton, sElement = OldRedir(sButton, sElement);
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sButton, sElement = OldRedir(sButton, sElement);
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--Point the head files back to the tap note
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--Point the head files back to the tap note
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if string.find(sElement, "Head") then
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if string.find(sElement, "Head") or sElement == "Tap Fake" then
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sElement = "Tap Note";
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sElement = "Tap Note";
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end
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end
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@@ -42,14 +42,15 @@ ret.PartsToRotate =
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{
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{
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["Receptor"] = true,
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["Receptor"] = true,
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["Tap Note"] = true,
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["Tap Note"] = true,
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["Tap Lift"] = true,
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["Tap Fake"] = true,
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["Ready Receptor"] = true,
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["Ready Receptor"] = true,
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["Tap Explosion Bright"] = true,
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["Tap Explosion Bright"] = true,
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["Tap Explosion Dim"] = true,
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["Tap Explosion Dim"] = true,
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["Hold Head Active"] = true,
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["Hold Head Active"] = true,
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["Hold Head Inactive"] = true,
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["Hold Head Inactive"] = true,
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["Roll Head Active"] = true,
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["Roll Head Active"] = true,
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["Roll Head Inactive"] = true,
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["Roll Head Inactive"] = true
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["Tap Lift"] = true,
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};
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};
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ret.Rotate =
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ret.Rotate =
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{
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{
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