fix left/right still changes difficulty after finalizing

This commit is contained in:
Glenn Maynard
2008-07-01 21:00:10 +00:00
parent 9c533535ed
commit 784ec2de98
+2 -1
View File
@@ -535,7 +535,8 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
if( m_SelectionState == SelectionState_SelectingSteps &&
input.type == IET_FIRST_PRESS &&
(input.MenuI == m_GameButtonNextSong || input.MenuI == m_GameButtonPreviousSong) )
(input.MenuI == m_GameButtonNextSong || input.MenuI == m_GameButtonPreviousSong) &&
!m_bStepsSelected[input.pn] )
{
if( input.MenuI == m_GameButtonPreviousSong )
{