GetSecondaryMenuButtonName -> GetMenuButtonSecondaryFunction

This commit is contained in:
Glenn Maynard
2004-12-04 04:50:18 +00:00
parent bc9ad4169d
commit 783e492b0b
4 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -59,7 +59,7 @@ void ScreenTestInput::Update( float fDeltaTime )
if( INPUTMAPPER->DeviceToGame(di,gi) )
{
CString sName = GAMESTATE->GetCurrentGame()->m_szButtonNames[gi.button];
CString sSecondary = GAMEMAN->GetSecondaryMenuButtonName( GAMESTATE->GetCurrentGame(), gi.button );
CString sSecondary = GAMEMAN->GetMenuButtonSecondaryFunction( GAMESTATE->GetCurrentGame(), gi.button );
sTemp += ssprintf(" (Controller %d %s) %s", gi.controller+1, sName.c_str(), sSecondary.c_str() );
}