GetSecondaryMenuButtonName -> GetMenuButtonSecondaryFunction
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@@ -2694,7 +2694,7 @@ const Style* GameManager::GameAndStringToStyle( const Game *game, CString sStyle
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}
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CString GameManager::GetSecondaryMenuButtonName( const Game *pGame, GameButton gb ) const
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CString GameManager::GetMenuButtonSecondaryFunction( const Game *pGame, GameButton gb ) const
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{
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/*
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* Each GameButton can be used in gameplay (if any gameplay style maps to
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