ChooseRandomMofifiers -> ChooseRandomModifiers

This commit is contained in:
Glenn Maynard
2005-09-08 01:06:01 +00:00
parent fa1966f972
commit 781017c4c0
7 changed files with 9 additions and 9 deletions
+2 -2
View File
@@ -148,8 +148,8 @@ ScreenEnding::ScreenEnding( CString sClassName ) : ScreenAttract( sClassName, fa
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.m_fScrollSpeed = 2;
GAMESTATE->m_pPlayerState[PLAYER_2]->m_PlayerOptions.m_fScrollSpeed = 2;
GAMESTATE->m_iCurrentStageIndex = 0;
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.ChooseRandomMofifiers();
GAMESTATE->m_pPlayerState[PLAYER_2]->m_PlayerOptions.ChooseRandomMofifiers();
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.ChooseRandomModifiers();
GAMESTATE->m_pPlayerState[PLAYER_2]->m_PlayerOptions.ChooseRandomModifiers();
for( float f = 0; f < 100.0f; f += 1.0f )
{