From 77ee110e658e7bcf6a5c52492295af53bad18c18 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 20 Jun 2005 04:28:16 +0000 Subject: [PATCH] include cleanup --- stepmania/src/HelpDisplay.cpp | 2 ++ stepmania/src/RollingNumbers.cpp | 4 +++- stepmania/src/ScoreDisplayAliveTime.cpp | 3 +++ stepmania/src/ScoreDisplayCalories.cpp | 3 +++ 4 files changed, 11 insertions(+), 1 deletion(-) diff --git a/stepmania/src/HelpDisplay.cpp b/stepmania/src/HelpDisplay.cpp index b466a41703..4c327fe46c 100644 --- a/stepmania/src/HelpDisplay.cpp +++ b/stepmania/src/HelpDisplay.cpp @@ -74,6 +74,8 @@ void HelpDisplay::Update( float fDeltaTime ) } +#include "LuaBinding.h" + template class LunaHelpDisplay : public Luna { diff --git a/stepmania/src/RollingNumbers.cpp b/stepmania/src/RollingNumbers.cpp index 3618c76e3d..cdb2c103b2 100644 --- a/stepmania/src/RollingNumbers.cpp +++ b/stepmania/src/RollingNumbers.cpp @@ -3,7 +3,7 @@ #include "RageUtil.h" #include "XmlFile.h" #include "ActorUtil.h" - +#include "LuaManager.h" REGISTER_ACTOR_CLASS( RollingNumbers ) RollingNumbers::RollingNumbers() @@ -58,6 +58,8 @@ void RollingNumbers::UpdateText() } // lua start +#include "LuaBinding.h" + template class LunaRollingNumbers : public Luna { diff --git a/stepmania/src/ScoreDisplayAliveTime.cpp b/stepmania/src/ScoreDisplayAliveTime.cpp index 887e217e81..06061fd4b5 100644 --- a/stepmania/src/ScoreDisplayAliveTime.cpp +++ b/stepmania/src/ScoreDisplayAliveTime.cpp @@ -6,6 +6,7 @@ #include "GameState.h" #include "StatsManager.h" #include "ActorUtil.h" +#include "LuaManager.h" REGISTER_ACTOR_CLASS( ScoreDisplayAliveTime ) @@ -58,6 +59,8 @@ void ScoreDisplayAliveTime::UpdateNumber() } // lua start +#include "LuaBinding.h" + template class LunaScoreDisplayAliveTime : public Luna { diff --git a/stepmania/src/ScoreDisplayCalories.cpp b/stepmania/src/ScoreDisplayCalories.cpp index 712d1464d4..4958c060e2 100644 --- a/stepmania/src/ScoreDisplayCalories.cpp +++ b/stepmania/src/ScoreDisplayCalories.cpp @@ -8,6 +8,7 @@ #include "XmlFile.h" #include "ActorUtil.h" #include "StatsManager.h" +#include "LuaManager.h" REGISTER_ACTOR_CLASS( ScoreDisplayCalories ) @@ -67,6 +68,8 @@ void ScoreDisplayCalories::UpdateNumber() } // lua start +#include "LuaBinding.h" + template class LunaScoreDisplayCalories : public Luna {