remove unused variables

This commit is contained in:
Glenn Maynard
2002-09-07 10:22:21 +00:00
parent e2e5cdeb65
commit 77de4c66e8
5 changed files with 6 additions and 9 deletions
+3 -3
View File
@@ -117,8 +117,8 @@ void NoteDisplay::GetTapEdgeColors( const float fNoteBeat, D3DXCOLOR &colorLeadi
float fPercentThroughColorsLeading; // fill these in below
float fPercentThroughColorsTrailing;
float fPercentThroughColorsLeading=0.f; // fill these in below
float fPercentThroughColorsTrailing=0.f;
switch( ct )
{
case PlayerOptions::COLOR_VIVID:
@@ -192,7 +192,7 @@ void NoteDisplay::DrawHold( const HoldNote& hn, const bool bActive, const float
const float fYTailBottom = fYTail+fFrameHeight/2;
const float fYBodyTop = fYHead; // middle of head
const float fYBodyBottom = fYTailTop; // top of tail
// const float fYBodyBottom = fYTailTop; // top of tail
const int fYStep = 8; // draw a segment every 8 pixels // this requires that the texture dimensions be a multiple of 8