remove unused variables

This commit is contained in:
Glenn Maynard
2002-09-07 10:22:21 +00:00
parent e2e5cdeb65
commit 77de4c66e8
5 changed files with 6 additions and 9 deletions
-1
View File
@@ -46,7 +46,6 @@ float ArrowGetYOffset( PlayerNumber pn, float fNoteBeat )
float ArrowGetXPos( PlayerNumber pn, int iColNum, float fYPos )
{
float fSongBeat = GAMESTATE->m_fSongBeat;
float fPixelOffsetFromCenter = GAMESTATE->GetCurrentStyleDef()->m_ColumnInfo[pn][iColNum].fXOffset;
if( GAMESTATE->m_PlayerOptions[pn].m_EffectType & PlayerOptions::EFFECT_DRUNK )