cleanup
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@@ -1,12 +1,9 @@
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/*
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* RageBitmapTexture: Holder for a static texture with metadata.
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*/
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/* RageBitmapTexture: Holder for a static texture with metadata. */
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#ifndef RAGEBITMAPTEXTURE_H
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#define RAGEBITMAPTEXTURE_H
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#include "RageTexture.h"
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struct SDL_Surface;
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class RageBitmapTexture : public RageTexture
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{
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@@ -22,8 +19,6 @@ private:
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void Create(); // called by constructor and Reload
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void Destroy();
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unsigned m_uTexHandle; // treat as unsigned in OpenGL, ID3D8Texture* for D3D
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SDL_Surface *CreateImg(int &pixfmt);
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};
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#endif
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